- Hieroglyphics reducing the Research costs: 1% per level.
- Irrigation increasing the Papyrus production: 0.5% per level.
- Geometry reducing the Construction costs: 1% per level.
- Herbal Medecine reducing the Healing costs: 1% per level.
- Architecture reducing the Construction time: 1% per level.
- Measurement increasing the Warehouse space: 1% per level.
- Treaties increasing the Serdab space: 1% per level.
- Espionage increasing your chance to spy, and reducing the amount of Bedouin you need to spy.
- Barter increasing the Cargo capacity: 1% per level.
- Mineralogy increasing the Granite production: 0.5% per level.
- Glassmaking reducing the Spell cooldown: 2% per level.
- Mummification reducing the Healing time: 2% per level
- Alchemy reducing the Units costs: 1% per level.
- Zodiac increasing the Loot bonus: 1% per level.
- Maat reducing the Festival cooldown: 2% per level.
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Hieroglyphics | ![]() |
Irrigation | ![]() |
Geometry | ||
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Herbal Medicine | ![]() |
Architecture | ![]() |
Measurement | ||
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Traties | ![]() |
Espionage | ![]() |
Barter | ||
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Mineralogy | ![]() |
Glassmaking | ![]() |
Mummification | ||
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Alchemy | ![]() |
Zodiac | ![]() |
Maat |














