• Hieroglyphics reducing the Research costs: 1% per level.
  • Irrigation increasing the Papyrus production: 0.5% per level.
  • Geometry reducing the Construction costs: 1% per level.
  • Herbal Medecine reducing the Healing costs: 1% per level.
  • Architecture reducing the Construction time: 1% per level.
  • Measurement increasing the Warehouse space: 1% per level.
  • Treaties increasing the Serdab space: 1% per level.
  • Espionage increasing your chance to spy, and reducing the amount of Bedouin you need to spy.
  • Barter increasing the Cargo capacity: 1% per level.
  • Mineralogy increasing the Granite production: 0.5% per level.
  • Glassmaking reducing the Spell cooldown: 2% per level.
  • Mummification reducing the Healing time: 2% per level
  • Alchemy reducing the Units costs: 1% per level.
  • Zodiac increasing the Loot bonus: 1% per level.
  • Maat reducing the Festival cooldown: 2% per level.
Hieroglyphics Irrigation Geometry
Herbal Medicine Architecture Measurement
Traties Espionage Barter
Mineralogy Glassmaking Mummification
Alchemy Zodiac Maat
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